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Jonas Umbator
Beyond Divinity Inc Privateer Alliance
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Posted - 2007.04.11 03:55:00 -
[1]
Originally by: Minigin
they continue to kill haulers and miners in high sec space
look at destroyed: http://privateer.griefwatch.net/?p=top10 2 of the top 10 are shuttles which means they were on AP = their own fault. 657 of our almost 36k kills are badger mark II's = 1.8% 2.4% = Ibis which means newb or free shuttle and really doesn't even matter.
The rest are combat ships. It's a stereotype that all of our kills are miners and haulers.
Originally by: Minigin
Areas that have been affected by Privateers: - MercÆing: who needs 5 specialists when you can just hire 500 jita campers... - Research & Industry: Empire industrialists and mission runners are forced to leave their alliance to continue getting payed. People say this is fair, however i ask is it fair to force the alliance system to die out so that privateers can get their easy kills? - Market system: Jita was previously a place where everyone could resupply and continue doing whatever they do... not since privateers were created. They steak out 4 - 4 and wait for the first unlucky person who gets jitas infamous black screen of death.
Everyone knows we like jita. If anything this should help other markets since people might be hesitant to go to Jita. We're part of the "Need for Speed" initiative by reducing pressure on Jita! We are anti-alliance but this means that your alliance will only be fitter. We cut the fat off. We aren't killing the alliance system. That's an absurd statement that underestimates the testicular fortitude of thousands of people. And researches/industrialists leaving an alliance to keep getting paid? What are these industrialists getting in return? Couldn't their alliance help protect them if they are so important? Or better yet, hire mercs to protect them. I dont think we're dampening mercs. Only increasing their need.
Originally by: Minigin
How Privateers avoid repercussions: - Use of small light ships - gank haulers miners make off with loot with minimal risk in isk value and actual chance of dieing. - Largely using stations to do their "pvp"
see top 10 flown ships: http://privateer.griefwatch.net/?p=top10 In order, myrm, crow, ranis, domi, thorax, hurricane, drake, huginn, mega, geddon. not exactly t1 frigs.
Pvp at stations sucks. The enemy can dock. And if their is a fight it's gonna be mutual because of this instead of at the gates when someone might just be traveling. This statement excludes Jita due to it's lag but see my point above about increasing the viability of other markets.
As long as there are wardecs and big alliances, we're not going away. Sure the price of wardecs could stand to be adjusted for inflation but this only means that instead of a wardec every other week, you might have one every third week now.
Your post is very misinformed and has minimal impact.
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Jonas Umbator
Beyond Divinity Inc Privateer Alliance
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Posted - 2007.04.11 17:02:00 -
[2]
Originally by: Minigin
NOW ON THAT LAST LINK YOU SENT... WHERE ARE ALL THE KILLS BEING MADE? DARE I SAY LG/BLACKSCREEN OF DEATH?
That's all you have to say to my post? I'm pretty sure CCP and the entire community are aware of the lag in Jita. Jita's lag is not our fault. But people still go there even in war. If anything our efforts are getting people not to go to Jita and help spread out the market and server-load. I personally avoid Jita because of the lag as do many others. Many PVTRS hate fighting in there due to the lag. But going to Jita during war with privateers is like going on AP during war - you're asking for it.
14% of our 36k kills are in Jita. 10% of our losses are there too.
Again your statements are poorly thought out and have little impact.
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Jonas Umbator
Beyond Divinity Inc Privateer Alliance
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Posted - 2007.04.12 23:28:00 -
[3]
Originally by: Minigin
you troll you where trying to argue that you actually pvped. Well killing lagged out ships isnt pvp... now instead of just jita... add ammar and the other major industrial markets. woops privateers only kill 10% outside them... SURPRISE SURPRISE!
top 10 systems from our kb = 14672 kills out of 36k. 10%?! SURPRISE SURPRISE another statement without doing any research.
So by your same logic (privateers looking for targets where they're likely to find targets) do you also have problems with 0.0 alliances for fighting in bottle-neck or outpost systems?
and as with what other people have said, you do have your emotions way too wrapped up in this game.
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Jonas Umbator
Beyond Divinity Inc Privateer Alliance
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Posted - 2007.04.13 16:52:00 -
[4]
Originally by: Hugh Ruka
Only "bastard" alliances like PA will get hindered, they need to claim system sovereignity to wardec in empire. Seems they are reaping all the benefits without any responsibility (0.0, sovereignity maintenance, sec status hit etc.).
What about a mercenary alliance like Cruel Intentions that might not always claim 0.0 space but need to be able to wardec to effectively carry out a contract? They're a good merc group and shouldn't have to hold a POS with the sov box checked in some remote 0.0 system to be able to fight in empire dozens of jumps away.
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Jonas Umbator
Beyond Divinity Inc Privateer Alliance
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Posted - 2007.04.14 16:24:00 -
[5]
indeed. privateers are not going away as long as there are wardecs and big alliances.
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